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Clayton County STEAM Fine Arts Integration
Sample Toolkit
Reading Literacy
Range of Reading and Level of Text Complexity
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ELAGSEKRL10
Reading Informational
Key Ideas and Details:
Actively engage in group reading activities with purpose and understanding.
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As the students have engaged in a group reading activity demonstrating understanding, ask students to incorporate expression through body movement, gestures, and facial expressions that reflect the storyline.
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ARTS Integration:
Dance, Music, Theatre
Dance Standards:
-ESDK.CR.2 Demonstrate an understanding of dance as a form of communication.
-Express ideas and feelings through movement, gestures, and facial expressions.
-Move expressively to music and/or other stimuli (e.g. sound, text).
General Music:
ESGMK.CR.1 Improvise melodies, variations, and accompaniments.
Improvise simple body percussion patterns.
Improvise soundscapes (e.g. weather, animals, other sound effects).
Improvise using various sound sources (e.g. electronic sounds, found sounds, body
percussion, classroom instruments).
ESGMK.CR.2 Compose and arrange music within specified guidelines.
Create sound effects to accompany songs, poems, and stories.
Create simple rhythmic patterns (e.g. quarter notes, quarter rests, barred eighth notes).
Vary the text for familiar melodies, chants, and poems.
Performing Theatre:
AK.PR.1 Act by communicating and sustaining roles in formal and informal environments.
b. Use body to communicate emotions.
c. Cooperate in theatre experiences.
d. Assume roles in a variety of dramatic forms (e.g. narrated story, pantomime, puppetry, dramatic play).
Sample link:
https://www.youtube.com/watch?v=IrnOE3wZssY&t=264s
STEAM Toolkit Elements
Kindergarten STEAM Fine Arts Integration Sample
Measurement & Data
Reasoning
Solve real-life, mathematical problems involving length, liquid volume, mass, and time
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3.MDR.5.2
3.MDR.5.3
Solve real-life, mathematical problems involving length, liquid volume, mass, and time.
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Integrating the Arts can be an exciting and effective way to ensure mastery of telling time for students developing Measurement and Data Reasoning skills. Invite students to create their own theatrical play in teams utilizing a scenario where they need to get somewhere on time.
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PERFORMING/PRESENTING/
PRODUCINGTA3.PR.1 Act by communicating and sustaining roles in formal and informal environments
c. Collaborate and perform with an ensemble to present theatre to an audience.
d. Create and perform characters based on imagination.
RESPONDING
TA3.RE.1 Engage actively and appropriately as an audience member.
a. Participate as audience.
b. Demonstrate appropriate theatre etiquette.
Navigation:
A system with clear navigation for quick access for all grades and subjects.
Ease:
Ease of use to ensure structures of success for implementing fine arts standards.
Earth and Space Science
Solve real-life, mathematical problems involving length, liquid volume, mass, and time
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S6E2. Obtain, evaluate, and communicate information about the effects of the relative positions of the sun, Earth, and moon.
a. Develop and use a model to demonstrate the phases of the moon by showing the relative
positions of the sun, Earth, and moon.
b. Construct an explanation of the cause of solar and lunar eclipses.
c. Analyze and interpret data to relate the tilt of the Earth to the distribution of sunlight
throughout the year and its effect on seasons.
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Ignite imagination and curiosity of the universe through hands-on integrative arts collaboration between science and media . Students more driven to create an art project can replicate the distance between the sun, earth, and moon. Those students who have an interest can explore capturing the moon phases throughout the month on a camera and present their findings to the class.
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Media Arts:
MA6.CR.2 Organize and develop artistic ideas and work.
a. Organize, propose, and evaluate artistic ideas, plans, processes and prototype for media arts projects, considering purposeful intent by experimenting with multiple approaches, utilizing a range of associated elements and principles.
MA6.CR.3 Refine and complete artistic work.
a. Understand and apply a variety of media arts processes and techniques to produce content using a range of elements and principles.
b. Appraise how elements and components can be altered for intentional effects and audience, and refine media artworks to reflect purpose, audience, and artistic voice.
Adaptability:
Flexible resources that create adaptable STEAM frameworks for all classrooms.
Creativity:
An outcome that sparks creativity, imagination, and ease of access to the arts in the classroom.